Pinpointing exactly why the Dreamcast failed is trickier than you might imagine. Skip to content. It promises to up the ante for all adventure games to come and features gameplay elements that include RPG, Adventure, and Fighting. Get a sneak peek of what is in store for the future of Dreamcast and the most anticipated titles to come in the next few months.
Strategy Guide features maps for every level and highlights for all secrets. The breakdown of all the tricks will give readers the competitive edge to earn the maximum number of points per trick and area. Write ups, specs and pictures of over 85 collectible consoles and variant models from to From the Magnavox Odyssey right through to the Sega Dreamcast.
Including the history of the evolution of electronic gaming and advice on how to collect classic consoles. A comprehensive database of collectible consoles. Written by fellow collectors and enthusiasts. Every obelisk, power-up, and enemy is pinpointed on detailed level maps. Trust Prima to guide you through this classic, and you'll live to see another day.
Includes a roundup of monthly magazines and e-zines and Web site contact information for all hardware manufacturers, game developers, and publishers mentioned in the guide.
Screen shots. Fear no code! No more surfing the Internet or sifting through piles of magazines! Make Prima your code source! The single-player mode presents a regime of training missions in the basics of worm-on-worm combat, with the aim of qualifying for real combat missions. The multi-player mode features WormNet. Tips for accessing power-ups and other important items included.
They've packed every conceivable environment into this game as they could. The only problem I have is that it's not always clear when you've missed anything in the levels. Midway has captured the old-school gameplay of Gauntlet in 36 perfectly, and made the necessary changes and improvements to the game to make it a fantastic home game. If hack-'n'-slash dungeon action with a dash of action RPG gameplay is your thing, this is your game. Go figure: I really didn't enjoy this game very much in arcades because of its slow, methodical pace, but it is exactly that characteristic that makes it a much better home video game.
Gauntlet Legend's slowpaced action is a nice change-up to what I'm used to--it's something you can really relax and play. The best thing about the game college kids pay attention now is that it's four-player capability lends itself perfectly to a few friends lounging around while downing a few beers--I could even think of a few decent drinking games while one guy drinks, the other three protect him.
Those bad habits aside, it's worth your time to check this one out. Although it's an excellent port of the arcade game, it's hard for me to get excited about Legends. Yes multiplayer is fun for a bit--with so many different power-ups and items there are lots of opportunities for teamwork or screwing over your friends, and building up your character's abilities RPG-style is cool.
But ultimately there just isn't enough technique or skill involved, so the game boils down to a pretty straightforward hack-and-slash action game. That'd be fine if it was fast-paced and exciting, but alt the backtracking and getting lost trying to find switches grinds the game to a halt way too often.
Rent it with friends if you liked it in the arcade. Midway isn't wasting any time bringing Atari's latest quarter-muncher to the home arena.
When the medieval role-playing action of Gauntlet Legends hits the Nintendo 64 and the PlayStation, you can expect everything you loved about the arcade hit plus more, more, more! There's hardly an element of the arcade version that won't be enhanced.
For starters, the game's original four characters will be joined by three new ones. Four players can battle their way through the N64 dungeons together, while two can team up to tackle the PlayStation. Not that catacombs are all you'll each are planned for plenty of long-term questing. Midways also adding more enemies and new bosses as well as a 3D map to help you out. Most intriguing is the Gauntlet Death-match where players duke it out with each other for both glory and gold. But does this classic action-oriented franchise have a sharp enough blade to cut through the RPG-laden home market?
Watch for a future Hands-On preview for more information. Midway, known for sweeping nostalgic gamers off their feet with remakes of classics like Rampage , is now focusing on the '80s coin-eater.
You can still play as the warrior, wizard, archer, or valkyrie while you run around and hack a bunch of ghouls, scorpions, and other miscreants--but Legends is better looking than its mids inspiration thanks to enhanced 3D graphics. The game also supports four players in deathmatch and cooperative modes.
Although ported from the arcade, Gauntlet Legends for the Nintendo 64 will have some significant changes, including multiple paths, secret characters, and three new levels. In the preview version we played, the graphics needed a little jump start, and there were draw-in and fogging nuances that needed to be corrected.
The gameplay was fine, however, and fans of intense exploration tides such as Pitfall 3D or Mega Man will find there's much ado about Gaundet. Here is a very early look at Gauntlet Legends. The screens you're looking at are from a pre-alpha version of the game which is less than 40 percent complete, but as you can tell, it's already shaping up to look like a clean translation from the arcade version.
The N64 version will, of course, support four-player simultaneous play and will include all the features from the coin-op game, like the ability to level up and save your characters.
First things first Gauntlet Legends is best enjoyed in the company of friends. If you're lucky enough to possess two or three chums willing to sit down and obliterate hordes of ores with you, then you're in for a treat. On its own, however, it's, well, a bit dull. Ostensibly a port of the arcade Gauntlet Legends, the game mechanics are till pretty much the same as the original's which came out in , fact fans.
Namely, a simple, button-bashing slog through hundreds of green-skinned enemies, with the usual picking up of keys, opening of chests and using of potions. As such, it only really comes alive with two, three or four players sitting around and working co-operatively. Formulating strategies, slaughtering beasts, destroying the monster-spawning generators - doing your best to keep each other alive.
Ifs simple and nostalgic, but great fun all the same. The single player game, though, is a lonely and repetitive experience, quickly becoming a bit of a chore.
The relentless waves of enemies are tiring and there's none of the thrill you get as you're about to be overwhelmed, just as a friend unleashes a life-saving magical attack. Ifs simply a bit bonng.
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